Gaming Console/Smart TV
Game consoles, smart TVs, and other devices need to be manually registered to use the wired network because the devices lack web-based authentication protocols.
Devices that lack these protocols include:
- Xbox 360
- Xbox One
- Blu-Ray players
- VoIP boxes
- smart TVs
The University of Oregon network requires a device connecting to UO Secure to enter a password for the wireless network and a username (your DuckID). Due to the way the companies of these devices have configured the internet protocols, they are unable to make requests for the username portion of the connection and therefore must be manually registered via a wired connection.
Please note that PS2 and Xbox consoles are not supported on the campus network because the manufacturers no longer host online servers.
For authenticating consoles such as the PS3/4 and the Wii U, open the device's web browser and log on using your DuckID. If the web browser does not redirect automatically, type in auth.uoregon.edu in the url address to log in.
Residents that are living in University Housing Apartments and Family Housing who have a router will not need to manually register their device. Simply connect the device to the router and follow the protocol steps.
Wireless printers are becoming extremely common, so much so that it is almost impossible today to buy a home printer without wireless function included. Due to security limitations, printers (with the wireless function enabled) are not allowed on University of Oregon’s network. This is due to two factors:
- An unsecured printer on the wireless network would be discoverable, and available for printing, from any other device connected to the network.
- Wireless printers distribute a wireless signal to allow devices like phones to connect to them and print. UO WAPs (wireless access points) on campus have a "smart feature" that causes them to back off any foreign signal introduced into their radius. This means that wireless printers, when broadcasting their signal, will cause the University’s wireless signal (UO Secure or UO Wireless) to have less connectivity in that printer's radius, degrading the signal strength for all wireless users.
Printers with built-in wireless must have the wireless function disabled. Please consult your user manual on how to turn off your printer’s wireless function. All printers should have the ability to physically connect using a USB cable. If your wireless printer did not come with a cable, we sell them at the ResNet store.
How to manually register your device:
- Use an Ethernet cable to plug your device into an active port and turn on the device.
- Follow the instructions for your gaming console or Smart TV to find the wired MAC address for your device.
Manual registration is for wired devices only, if your device has wireless capability and does not have a protocol issue please connect normally through UO Secure, or by connecting to UO Wireless and opening the built-in web browser. Questions? Contact ResNet Services.